Easy Differences between const and readonly in C#

In this brief comparison, let us understand what are const and readonly keywords in C# and major differences between them with an example.

What are const variables?

const variables are often used for storing constant values, like mathematical constants or fixed values. These variables must be assigned a value at the time of declaration and cannot be changed afterward.

They are implicitly static and belong to the type under which they are defined rather than to the instance that is created.

They are accessible using the type name directly and do not require an instance for referential access. const values are evaluated at compile-time and are directly substituted wherever they are used in code. You can only use value types or strings to create constants.

What are readonly variables?

readonly variables can be assigned a value at the time of declaration or within the constructor of the class they belong to. These are instance-specific and can have different values for each instance of a class. The values assigned to readonly variables are evaluated at runtime, allowing for more dynamic behavior based on constructor logic.

You generally use readonly variables for storing values that can vary between instances of a class but should not change after object creation. You can store complex types, including user-defined classes or structures in a readonly variable.

using System;

class SomeComponent
{
    // Const field - Compile-time constant
    private const double Pi = 3.14159;

    // Readonly field - Can be assigned in constructor
    private readonly int Year;

    // Constructor
    public SomeComponent(int year)
    {
        Year = year;
    }

    // Method using the constants
    public void PrintValues()
    {
        Console.WriteLine($"The value of Pi is {Pi}");
        Console.WriteLine($"The year is {Year}");
    }
}

class Program
{
    static void Main(string[] args)
    {
        SomeComponent example = new SomeComponent(2023);
        example.PrintValues();
    }
}

Summary – Differences between const and readonly in C#

const keywordreadonly keyword
const creates constants, whose value doesn’t change over timereadonly creates fields, whose value can be assigned only inside the constructor
const variables are static by default and are type specificreadonly variables are not static types, you can can have different values for each instance of a class
you can only initialize a const type and cannot assign anywhere elseyou can declare a readonly variable without a value, but can only be assigned inside a constructor and nowhere else
You can only create const variables with value types and strings.readonly variables can be both value types and reference types
you cannot create const variables in a local scope, they are only instance fields.readonly variables can only be declared as instance fields. you cannot create readonly variables in local scope


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Ram
Ram

I'm a full-stack developer and a software enthusiast who likes to play around with cloud and tech stack out of curiosity. You can connect with me on Medium, Twitter or LinkedIn.

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