How can you memory manage unmanaged code?

  • Unmanaged code refers to the components which are not a part of the CLR (Common Language Runtime) and which cannot be maintained by the Garbage Collector.
  • It is the responsibility of the developer to ensure that the unmanaged code is released once they are no longer required.
  • Developers can use structures such as try-finally block to instantiate and release such resources irrespective of the result (success or exception).
  • Developers can also wrap such components inside a using block and add the code to release resources inside the Dispose method which is called immediately after the using block execution is complete.
  • Finally, they can also use Object.Finalize to place the code to release resources when the object is memory is being released.
  • Unmanaged code refers to the components which are not a part of the CLR (Common Language Runtime) and which cannot be maintained by the Garbage Collector.
  • It is the responsibility of the developer to ensure that the unmanaged code is released once they are no longer required.
  • Developers can use structures such as try-finally block to instantiate and release such resources irrespective of the result (success or exception).
  • Developers can also wrap such components inside a using block and add the code to release resources inside the Dispose method which is called immediately after the using block execution is complete.
  • Finally, they can also use Object.Finalize to place the code to release resources when the object is memory is being released.
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Sriram Mannava

I'm a full-stack developer and a software enthusiast who likes to play around with cloud and tech stack out of curiosity.

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